Location
Francis Bancroft Building
Queen Mary, University of London
Mile End Road
E1 4NS London
Schedule
Day 1 Saturday 29th November10:00 AM – 10:30 AM — Check-in & Registration
Arrive, get your badge, and settle in.
10:30 AM – 11:00 AM — Tea & Coffee
Fuel up and meet other participants.
11:00 AM – 11:30 AM — Introduction (JB Thiebaut)
Welcome to the event: hack themes, house rules, how to join a group, and intro to the experts.
11:30 AM – 12:30 PM — Find Your Partners
Form teams and start brainstorming. Mentors will be on hand—come chat if you need help getting started!
12:30 PM – 1:30 PM — Lunch
Queen Mary’s finest catering: triangle sandwiches 🙂
Meat, vegetarian, vegan, and gluten-free options available.
1:30 PM — Kickoff!
We’re on. Find a table with your team and start building.
Sketch out a plan using pencils, whiteboards, or post-its. Be creative and bold—but make sure your app can be built in 24 hours!
7:00 PM — Day 1 Curfew
We break for the day. Teams can keep working from home and return tomorrow.
9:00 AM — Day 2 Start
Tea and biscuits to kick things off.
Get organised and plan ahead: your product should be ~90% ready. Start practicing the demo and writing documentation while finalising code.
12:30 PM – 1:30 PM — Lunch
Pizza delivered (or salad, depending on popular demand).
1:30 PM – 3:30 PM — Final Push
Stop coding and focus on your presentation.
You’ll have 3 minutes to demo, so practice! You can record in advance or present live. Keep it simple:
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what it is, 2) who it’s for, 3) how it works.
4:00 PM – Final presentations
It's show time.
5:00 PM - Winners are announced
Discord Channel
Join the Discord channel to chat with other participants and sponsors https://discord.gg/dNvBejKYjv
About the challenges
MuseHub Challenge:
Create an app or plugin for music creators—extend MuseScore, Audacity, or build something tailored for guitar or piano players. Best entries get featured on MuseHub, with 10k+ guaranteed traffic
Audiotool Challenge:
Build a website or app extending the Audiotool online DAW: use the SDK to ready & modify projects, interact with presets, users, projects, samples; connect 3rd party services, wrap it all in a beautiful website. Winner gets featured in the Audiotool newsletter, homepage, and launch campaign, plus up to $5,000 in Google Cloud credits .
Get started
MuseHub:
Documentation: https://developer.musehub.com/muse-partners-help
SDK: https://drive.google.com/drive/folders/1EH9vCji5Q4Hfij5XGt3DU_JVraT8NpA3
Muse DRM tool: https://drive.google.com/drive/folders/1U4EnrPF9RBqVM9A03PvC4_RWDDJnFARj
AudioTool:
SDK Docs: https://rpc.audiotool.com/dev/nexus/
Beta Launch Page: https://new.audiotool.com/
Beta login page: https://beta.audiotool.com/
Dev Platform: https://rpc.audiotool.com/dev/
Requirements
What to Build
- A working prototype of a creative project in music technology (e.g. app, plugin, interactive tool, hardware/software integration, or new workflow).
- Hacks can be based on the sponsor challenges (MuseHub, Audiotool) or your own original idea.
- Teams are encouraged to mix music + tech + creativity — coders, musicians, designers, engineers, and storytellers all welcome.
- The build should demonstrate functionality (even if rough), not just concepts.
What to Submit
On Devpost, each team must submit:
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Project description
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What you built, the problem it solves, and who it’s for.
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Demo video (max 3 minutes)
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A clear walkthrough of your hack in action. Screen recordings, live demos, or slides + audio are fine.
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Code or prototype link
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GitHub repo, plugin file, or prototype URL (if applicable).
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Team details
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Names of all contributors and their roles.
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Challenge track
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Specify if your project is for the MuseHub, Audiotool, or an open category hack.
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Prizes
Best app for Muse Hub
Your app featured on landing page of Musehub.com and support from Muse Hub to commercialise and distribute your app on the platform (3M+ users)
Best plugin for Audiotool
Google Cloud credits
Devpost Achievements
Submitting to this hackathon could earn you:
Judges
JB Thiebaut
Music Hackspace
Sinan Bokesoy
Founder / sonicLAB
Matt Cartmell
CEO / Music Technology UK
Jack Sutton
Head of Communications / Muse Group
Silas Gyger
Lead Developer / Audiotool
George Fazekas
Senior Lecturer / Center for Digital Music
Judging Criteria
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Creativity & Innovation (25%)
Is the idea original and memorable? Judges should look for concepts that are fresh, inventive, or present a unique twist on a problem. A strong entry shows imaginative problem-solving and stands out from the crowd. -
Technical Execution (25%)
How well does the project work? This includes the reliability, polish, and technical craftsmanship—well-structured, functional solutions that demonstrate solid engineering. Think of functionality, dependability, and intuitive build quality. -
Impact & Usefulness (25%)
Does the solution solve a real problem effectively? Judges should assess the project’s potential for tangible benefits—whether it’s practical, scalable, and valuable to its intended users or audience. -
Presentation (25%)
Is the idea communicated effectively and compellingly? This involves clarity, storytelling, and visual engagement—how well the team explains their concept, demonstrates it, and makes it easy for others (judges, users) to understand and remember.
Questions? Email the hackathon manager
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